Alilou 1 Posted March 17, 2023 Share Posted March 17, 2023 Hello everyone! We apologise for the lack of updates lately but we're finally back. Today's update will be a small update compared to the next one coming out within the next week or two General Changes: -Increased the EXP -Increased the incoming healing/regeneration on the characters by 10% -Applied the e9.5 defence system, which means there will be a big difference in the defence of the bosses (Reviac, Devil skeleton, Virtus) and the new monsters. (the system is still in the testing phase) -Decreased the Alkahest price from 3500ap to 3000ap -Increased the following range of the monsters inside the Sky Fortress Class Changes: Deadeye: Rapid Fire: Decreased the skill's damage. Penetrating Shot - Cursed Arrow - Blinding Shot: Increased the skill's damage, the DOT's damage. (Additional increase in PvE) Cascade of Darkness: Increased the skill's damage. Drain Arrow: Now recovers HP and MP instead of MP Only. Void Mage: Increased the skills' damage in PvE by 15% Corruptor: Increased the skills' damage in PvE by 5% Scent of Death: Can now be used when the target's HP is below 90% instead of 80%, Increases damage dealt by 3.5% per lv instead of 3% per lv Gravity Amplification: Increased the skill's damage. Stench of Armistice: Increased the skill's and DOT's damage. Explosion Trap: Increased the DOT's damage. Slayer: Apocalypse: Decreased the amount of hits, increased the skill's damage. Surge of Adrenaline: Increased the effect time from 30 seconds to 60 seconds. Twilight Strike - Fatal Wave: Increased the skills' damage mainly in PvE. Sonic Blade: Increased the skills' damage mainly in PvP, Now applies a Stun effect on the target, Increased the cooldown from 31 seconds to 35 seconds. Master Breeder: Expert Caretaker: Increased the default stats of the skill by 2.5%, Now increases stats by 1.8% per lv instead of 1.5% Primal Concentration: Doubled the stats of the skills. Celestial Sanctuary: Decreased the skill's cooldown from 5 minutes to 4 minutes and increased its healing effect Templar: Increased the skills' damage in PvE by 10% Holy Ground: Increased the skill's damage in PvE, Increased the skill's cooldown from 30 seconds to 31 seconds. Marksman: Trap of Flame - Snare of Lightning: Increased the skills' damage. Mysterious Energy: Increased the strength of the skill. Beast Master - Berserker: Wave Cut: Now attacks all the monsters around the character. Oracle: Increased the skills' damage in PvE by 15% Berserker: Essence of Thunder: Cooldown now decreases by 40 secs per lv instead of 50 secs per lv Pets Changes: Fortress Pixie: Tipped Arrows: Increased the strength of the skill's effect from 1% per lv to 2% per lv Weapon's unity: Increased the p.atk stats from 16% to 20% Hunter's Chance: Now requires 18% HP per lv instead of 15% per lv (Means it requires 90% MAX HP to activate the passive instead of 75% MAX HP), and now increases the dealt damage by 6% per lv instead of 5% per lv Basic Spiritual Blessing: Increased the stats of the skill from 25points per lv to 30points per lv Increased the general dmg in PvE by 10% Changed the rarity of the pet from uncommon to unique, and increased pet's belt passive stats Link to post Share on other sites
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