Alilou 1 Posted October 21, 2023 Share Posted October 21, 2023 Hello everyone, Before we get into the patchnotes details, May Allah aid our brothers and sisters in Palestine against the occupational Zionists, and make their voices heard for the rest of the world to wake up and realise what's actually happening. General Changes: EXP: -Slightly eased the levelling from 220 to 225 -Slightly eased the levelling from 225 to 230 so that its the same as it used to be from 220 to 225. Fixes: -Fixed the issue regarding the Staging of SteelMaestre. -Fixed the issue regarding the Damage Scaling when using certain skills such as Fire Field, Smoke Bomb, Rainbow Field.. -Fixed the issue regarding the additional damage system not affecting skills with more than 1 hit. (this may lead to other fixes in the future for the classes that will be greatly affected by this fix) -Fixed the issue regarding crafting multiple Knight Cubes at once. Additions: -Added a new auto identify system for the knights' gear. Items: Lava Mask: Increased the stats from 5% to 10%, and added a 1% damage reduction. Alkahest: Decreased its price from 3000ap to 2000ap SteelMaestre Boss card: Added 10% p.ignore and m.ignore Cloak of the Rondo Commander - Gold/Silver/Bronze Rondo Medal: Increased the time of these items from 24hours to 72hours and a slight increase in their price. Knights Dungeon: -Decreased monsters' Damage dealt to pets by 50%, and a slight decrease in the Damage received from pets. -Added 3 daily quests, 1 per stage, to help players level up. (the quests unlock on 210,211,212.) -Doubled the droprate of Sky Pearls and Luciad medals from the bosses. Class Changes: Master Breeder: Defense Mastery: Increased the stats of the skill. Slayer: increased PVE damage by 70% instead of 60% Smoke Bomb: Increased the skill's dmg in PvE from 150% to 250% Templar: Heaven's Madness: Increased the skill's default damage. Increased the skill's additional PvE Damage from 250% to 300% Increased the skill's cooldown from 10 seconds to 12 seconds. Changed the skill's Buff effect from a Threat increase to a Decrease in the regeneration/healing received along side damage over time. The skill is now usable with a longbow. Holy Ground: The skill now causes damage every 2 seconds instead of every 3 seconds. Special changes regarding the fix written above Void Mage: Dark Spiral: Decreased the Additional PvE Damage from 350% to 200% Darkness Arrow: Decreased the Additional PvE Damage from 300% to 200% Fire Blast: Decreased the Additional PvE Damage from 250% to 150% Marksman: Steel Cage: Decreased the Additional PvE Damage from 350% to 250% Double Shot: Decreased the Additional PvE Damage from 250% to 150% Pets: Forest Pixie: Unity: Forest Pixie: Increased the unity's stats. Transcended Defense: Increased the skill's stats, and added MAX HP and Vitality stats to it. Transcended Attack: Increased the skill's stats. Fighter Unit: Added p.ignore. Hunter's Chance: Increases stats by 6% per lv. Increases stats by 7% per lv. Pixie Mirage: Added p.atk and c.power to the skill's buff. Druid: Increased the buffs Effects time from 30 minutes to 60 minutes. Druid's Blessing: Increased the Buff's effect time from 30 minutes to 60 minutes. Titles: Fixed the issue regarding the virtus titles. Link to post Share on other sites
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